“Call of the Void” – is a sandbox game where every decision you make can drastically change the course of game’s story. Skills we’ve acquired while working on the first game will be utilized to the fullest while working on this project. The game will still be heavily story-oriented, however, this time you are free to choose what to do in the game’s world. As for the render’s quality, I think you’ve noticed the gradual improvement in quality over the period of work from the last project and I keep learning new stuff. Talking about sex scenes, you can expect the same quality if not even better than in my first project. “Call of the Void” is a redesign of our ideas. A new project with the same old approach to our work and style.
- • 587 renders replaced with better ones
- • 40 thousand words
- • 1700 renders
- • 40 animations.